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    Class PlayerController

    This class is responsible for controlling the player character on the level.

    Inheritance
    Object
    PlayerController
    Namespace: Global
    Assembly: cs.temp.dll.dll
    Syntax
    public class PlayerController : MonoBehaviour

    Methods

    setDoMovement(Boolean)

    Sets the doMovement action in the controller based on the state of the rangeHeightEnabled flag.

    Declaration
    public void setDoMovement(bool rangeHeightEnabled)
    Parameters
    Type Name Description
    Boolean rangeHeightEnabled

    Whether or not height variation is on.

    setLevelManager(LevelManager)

    Set a referene to the level manager in the controller.

    Declaration
    public void setLevelManager(LevelManager levelManager)
    Parameters
    Type Name Description
    LevelManager levelManager

    The level manager to be referenced.

    setPlayerPosition(Vector2, Int32)

    Place the place at the given position and at the given depth.

    Declaration
    public void setPlayerPosition(Vector2 newWorldPosition, int zValueOnMap)
    Parameters
    Type Name Description
    Vector2 newWorldPosition

    The new position to place the player.

    Int32 zValueOnMap

    The new depth of the player on the map.

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