Class HoverTip
Enables game objects to have text displayed providing useful information when hovered over. Written by following this tutorial.
Implements
IPointerEnterHandler
IPointerExitHandler
Namespace: Global
Assembly: cs.temp.dll.dll
Syntax
public class HoverTip : MonoBehaviour
Remarks
This custom component is given to user interface game object, and is given an associated text to be displayed when the object is hovered over.
The IPointerEnterHandler and IPointerExitHandler are used to detect when the mouse enter and exits the gameobject associated with the HoverTip instance.
Fields
tipToShow
The tip text to be displayed in the tip window for the associated object
Declaration
public string tipToShow
Field Value
Type | Description |
---|---|
String |
Methods
OnPointerEnter(PointerEventData)
Called when the associated gameobject is entered.
Declaration
public void OnPointerEnter(PointerEventData eventData)
Parameters
Type | Name | Description |
---|---|---|
PointerEventData | eventData | Provides detailed information about the pointer enter event. |
OnPointerExit(PointerEventData)
Called when the associated gameobject is exited.
Declaration
public void OnPointerExit(PointerEventData eventData)
Parameters
Type | Name | Description |
---|---|---|
PointerEventData | eventData | Provides detailed information about the pointer exit event. |
Implements
IPointerEnterHandler
IPointerExitHandler